“Body Snatcher.” Tommy’s term for a sniper.
-From “Tommy’s Dictionary of the Trenches” by Arthur Guy Empey - 1917
Sniper / Fusilier
One of the most telling features of the modern battlefield is its emptiness. Entire divisions burrow beneath the ground, seeking shelter from the death that fills the air.
Seeking shelter from you.
Some say that killing a man who doesn’t see it coming is not fighting fair, that concealing your position and shooting from a distance is somehow dishonorable. They don’t get it. To them war is a game, to you it is an art.
Despite initial disdain for the practice, eventually most of the belligerents of the war had specialized schools for snipers. The German snipers in particular were feared because of their superior optics.
Attribute: Dexterity. The Sniper must have a dexterity score of 13+.
Rank: The Sniper starts the game as a Private 1st Class/ Soldat 1.eme, under the command of an NCO and Officer.
Equipment: Infantry Uniform, Rifle, Field Glass
Skills
Marksman – You are skilled at long distance shooting, able to anticipate movement, lead targets, calculate windage , drop, and control your breath. At long range rather than a penalty you get a +1 to hit with Rifles and can add your DEX bonus to damage.
Camouflage – You know how to conceal yourself on the battlefield and take positions that do not reveal your shots. You get an advantage when hiding. You know where to look for enemy snipers, you get an advantage when searching for them.
Fear – A good sniper is capable of singlehandedly suppressing an enemy unit. If you take one round to spot an enemy officer or other conspicuous target, on the next round you automatically win initiative. If your shot causes a wound then the unit the target belongs to must test for suppression.
Observer Team – At 4th level, the sniper is assigned an observer. A 1st level Tommy or Poilu with attributes scores and XP. If the sniper has an observer with him and they study a target for a round the sniper can make a shot at an advantage. (Note: This allows the sniper team to take an extra round to make the shot for the Fear ability at an advantage.)
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